Unreal Reference Pose. If (boneidx > 0) { bonetransform = refskel.getrefbonepose()[boneidx]; Web what does the “reference pose” mean?
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Thats the base pose that the skeleton will use for animation. If (boneidx > 0) { bonetransform = refskel.getrefbonepose()[boneidx]; Viceversa (viceversa) december 16, 2017, 12:32am 2.
Thats The Base Pose That The Skeleton Will Use For Animation.
Viceversa (viceversa) december 16, 2017, 12:32am 2. Web what does the “reference pose” mean? If (boneidx > 0) { bonetransform = refskel.getrefbonepose()[boneidx];